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Post by Kimberly Masters on Nov 25, 2007 9:58:23 GMT -5
Anybody knows exactly what body parts need to be damaged that this move makes people tap out?
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Post by top on Nov 25, 2007 10:29:45 GMT -5
I believe the Anaconda Vice focuses on the neck and lower back in real life. So in the game I'm guessing mostly the head. And the body. Maybe a little bit of the arms. You know I don't have the game yet so I might not be helping.
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Post by Kimberly Masters on Nov 25, 2007 10:34:07 GMT -5
I only know that I can't finish a match with the move as people always escape even when back and head are red
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Post by Amanda Wallace on Nov 25, 2007 10:37:48 GMT -5
Work on the arms a lot... and I'd say the head too. I put it on Punk so I'm going to give it a little test in a bit.
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Post by Kimberly Masters on Nov 25, 2007 10:40:39 GMT -5
Well that could be the reason as well ... might have to try out how it works with different moveset focus or I gonna scrap it and use the dragonsleeper
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Post by Amanda Wallace on Nov 25, 2007 10:44:04 GMT -5
dont use brawler as part of your set either... no ground arm moves. use tech.
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Post by Kimberly Masters on Nov 25, 2007 10:45:03 GMT -5
Well I am using Sub/Tech as the wrestler I have based the caw of is a mat sub
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Post by Amanda Wallace on Nov 25, 2007 10:54:48 GMT -5
then arm moves, ma'am... Moveset regulations if this is a GCW like CAW opens it up for two arm moves on the ground upper... I'd do that. Arm moves where you can without hunting it, since head and body moves are easy to come by.
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Post by Kimberly Masters on Nov 25, 2007 10:56:40 GMT -5
Alright
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Willow
GCW Supporting Cast
Darkness Reigns
Posts: 9
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Post by Willow on Nov 25, 2007 11:34:30 GMT -5
I've got the SS Anaconda Vise 2(ground version) set on Sakura for home use. I make people tap with it without damaging their arms. Just their head and their body is enough. Maybe you're just not used to the submission system completely? If you have their body and head damaged badly(red), just twirl your analog stick like mad, when your hand icon starts to shake(on the verge of breaking) it'll add a bit more pressure and that's usually when they tap. Works for me anyway, twirling mad and/or moving the sticks in a pattern. If you do want to find out what it damages take someone who doesn't have a submission category in(as your opponent, so they don't insta-escape if you don't have them damaged) and lock it in, wrench for a moment and then purposely let go, it should flash on their body indicating which parts were damaged. But yeah, head/body is all you really need for it to be damaged to make them tap.
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Post by Kimberly Masters on Nov 25, 2007 11:58:03 GMT -5
I am talking about simming now playing
Sorry sounds a bit harsh ... but I simmed several matches and never was able to finish a match with the move
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Willow
GCW Supporting Cast
Darkness Reigns
Posts: 9
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Post by Willow on Nov 25, 2007 11:59:25 GMT -5
Should work all the same as I've simmed matches with Sakura already.
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Post by Kimberly Masters on Nov 25, 2007 12:03:25 GMT -5
Hm .. doesn't work for me ... people always escape out of it
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Post by stacie on Nov 25, 2007 12:10:08 GMT -5
hmmmm. I have the Anaconda Vise #1 assigned to a CAW of mine, David Modest, and haven't seen anyone break out of it other one match he was in with BP. Maybe your opponent has to be in the red on both maybe ? head & arms I mean.
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Post by Kimberly Masters on Nov 25, 2007 12:17:32 GMT -5
meh if this is the chase the move sucks then ... gonna go back to the dragonsleeper then
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