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Post by Christian Pryce on Nov 14, 2008 4:50:51 GMT -5
this may seem weird but this year Movesets have been a bitch. i was wondering if anybody else had noticed or started working on theirs.
foremost anything i learnt in 09 is useless this year. picking quick and easy moves this year for me ends up with a beating. and then complicated big moves also reserve a beating. its tough becuase i have yet to find a move that the game will not use. last year there were 10-12 grapples that the AI would not use. and this year only two slots from each grapple get used.
how do you know you have a good set? for some reason none of my caws are dominant in any way. they can all beat and lose to each other. they all act like last years showman style. they can be great one match, but get raped in the second. it annoys me cause as soon as you get a good set they will get hammered or stad around agaisnt some loser caw that has no name. grrrr
Next up SIgnatures. i have discovered that only certain moves are used for Sigs. other wont be touched but others are used to a degree of usefullness. but that is of course if your not using a CAF. because if you use CAF then i find Sigs are barely used cause the AI is desperate to use CAF's
Next up ailities. Whats the point of some of them. i am aware that they make this game t play and not to sim. but i have found only 4 abilites out of the so called 12 (or whatever) and they are the pins objects and springboard. and the rest are there to look cool. move theft wont be used. Fan Fav does nothing two. and dont talk about KO thats just two letters taking up a slot. phew
and finally random unused taunts. does anybody else find that your Caws randomly shake their head and taunt to the crowd in a match. i dont mean taunts you chose eg Jericho 2. i mean will re-adjust his tights, clench and unclench his hand. start talking to his opponent they are all nice. but they break up the momentum. it annoys the hell out of me.
i was just wondering if anybody else found any of this stuff. or had found anything that can help in CAM
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Addison Grey
GCW Supporting Cast
Best not defy the wishes of your mother.
Posts: 173
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Post by Addison Grey on Nov 14, 2008 5:03:58 GMT -5
I can't seem to get a good 50/50 simulation between two opponents. Either one's dominating, or the other gets a "come from behind" victory. Then again, I haven't tested anyone with abilities yet, so I don't know if they determine anything concerning the outcome of matches. All my caws at the moment have the same stats, (70 for everything but durability, which is 100), and although the matches are nice, and exciting...it's just...gah. XD;
And I know what you're saying about taunts, those can get annoying, especially when they're in the middle of nodding, or pulling out their "tights," and the other person is just about ready to deliver some pain. I haven't seen enough signature moves to really get which ones are used, and which ones aren't, I just know that caws that have a CAF, tend to *always* go for it, which is annoying.
I don't really know what to suggest at the moment, I'm sort of just picking moves that I remember the damage counter on from last game, but I don't know if those even come into play anymore, given how reversals only happen sometimes.
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Post by danedynamite on Nov 14, 2008 6:39:52 GMT -5
*Finds pulling tights up taunt so stupid for a caw in a singlet*
Signature moves I found best a corner and top rope moves, BUT I haven't been testing like mad at all. I have noticed that Lauren has used the sharpshooter once which is kind of bugging me as I planned on keeping that as her finisher this year. Also when I gave her the SCM too she never did that. I have just been told that two frontals work so I'll have to try that.
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Autumn
GCW Debutante
Everything you've ever wanted to be, plus room for sooo much more to add!
Posts: 37
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Post by Autumn on Nov 14, 2008 7:50:26 GMT -5
I've had no problems with this year's moveset situation. It's pure balance if you know how to make a moveset that isn't all based on one limb. It's a throwback to SYM, where ANY caw can win at ANY time, which is PERFECT for an efed. We're all supposed to be the best of the best, and anything can happen... so that's what we get, unpredictability.
But still, a few of us will experience more wins then others, simply based on how well balanced we make our movesets. (Yep, you guessed it, Starr hasn't missed a beat, he's still a winner for 09)
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Post by danedynamite on Nov 14, 2008 7:55:50 GMT -5
I've had no problems with this year's moveset situation. It's pure balance if you know how to make a moveset that isn't all based on one limb. It's a throwback to SYM, where ANY caw can win at ANY time, which is PERFECT for an efed. We're all supposed to be the best of the best, and anything can happen... so that's what we get, unpredictability. But still, a few of us will experience more wins then others, simply based on how well balanced we make our movesets. (Yep, you guessed it, Starr hasn't missed a beat, he's still a winner for 09) Lauren is fairly balanced, only issue is ground finishers to me. I want to ask if you had any issues with the ground finishers. Not sure if Starr has them or not, I can't remember seeing his finisher last year so not sure what it was lol
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Autumn
GCW Debutante
Everything you've ever wanted to be, plus room for sooo much more to add!
Posts: 37
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Post by Autumn on Nov 14, 2008 8:09:15 GMT -5
lol he had the crossarmed ddt and the facebuster from behind. This year I gave him a modified Spinning suplex to stunner to give him back the "tossing cutter" he had in 06. He retained the same facebuster from behind for 09 aswell, leaving the crossarmed ddt as a signature move, aswell as the grounded knees to the top of the head.
I've made Mercedes with the SCMpin which is a ground finisher, and she uses it about 50/50. She'll use it one time, and pickup and use the back finisher another.
Signature moves, I've noticed, if you use a finisher based move, are used as a desperation tactic. If a finisher doesn't get the pin near the end of the match, they'll store the next chance they get and go with the signature move to put them away. This works for me, with ground moves and front grapples with the most consistency.
Back grapple finishers are used often this year, you just need a move or two to set them up, otherwise the caw will have to do that dodge behind the back to grapple it. That kind irks me on the realism aspect, but a caws gotta do, what a caws gotta do to hit that crucial back finisher.
Also, I haven't noticed a desperation to hit CAF's over in game finishers. Starr/Styles/Sireena all have both and they all hit them all about the same % of the time. I think it's just based on the situation of the match. Almost like the AI says to itself "Ok, I used the CAF, that was supposed to be the be all end all of the moveset.. and they got up, what now?" almost like a gap out moment, then they either HIT that CAF again, then the other one, or store it for the SIG move instead for the desperational finish.
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Post by danedynamite on Nov 14, 2008 8:21:21 GMT -5
Well Lauren seems to hit her sigs and uses her CAF a lot but I have seen her do one sharpshooter lol and I used moves to set it up. Granted most times the tight pulling up taunt gave the opponent the respite. I guess just a matter of time before I figure it out like my final 08 movesets. Made in the offseason of all timing lol. Just a case of seeing what works since 08 was pretty much my learning year for movesets.
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Post by Amanda Wallace on Nov 14, 2008 10:43:04 GMT -5
*loves the fact that relentless testing seems to have gone out the window*
Maybe that will ease a nearly win-less 08.
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Post by Scott Manor on Nov 14, 2008 13:00:18 GMT -5
I think movesets are more important this year than previous. I tested my CAW George Balmer, a guy with no abilities and default stats against Manor who had a 60 overall and 6 abilities and George Balmer went toe to toe with him and won.
As for the finisher thing. He used his finishers and signature pretty evenly. I didn't see any taunts. Oh and Manor has Move Theft and I have seen him use it lol.
I haven't done tons of testing with Balmer, but Manor vs Nathan Bigsworth(another CAW with no abilities and default stats) was a more even fight.
SO my guess would be it's a toss up on getting a good match or not, movesets make all the difference, or something else affects how the AI performs lol.
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Post by danedynamite on Nov 14, 2008 14:38:53 GMT -5
*loves the fact that relentless testing seems to have gone out the window* Maybe that will ease a nearly win-less 08. *begins relentless testing in December* You saw nothing ;D
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Post by monroe on Nov 15, 2008 8:23:58 GMT -5
*loves the fact that relentless testing seems to have gone out the window* Maybe that will ease a nearly win-less 08. unfortunately began relentless testing the day after it came out lol. today has been better as i now know that both of my guys can beat everybody else i have. though will usually lose the 3rd or 2nd match. but im happy cause they beat TJ (My Superheavyweight with a killer Pin CAF) and if they beat him then thats good. they will still lose but one win to their name agaisnt a guy who is built for Uber moves is pretty good. Toreno has been going well. his new dark attire actually seems to have made him really brutal. a match with Monroe and he destroyed him in 2 mins and 32 seconds. and the Walls of jericho is lethal with him. but again he will be very brutal but will fade late on. he will kcik your ass and then lay down for you to pin him. (Smells new gimmick for him ) Pryce has also been ok. the Dragon sleeper is working well. but he needs a new finisher. NLD was great and still is. but with the dragon sleeper working oh to well i need a body move that will work too. his sigs are great as well. he has a habit of hitting the gutbuster and then his Slinghsot elbow. as far as stratergy goes Pryce has been great, he sets up grea combos. but gets his ass handed to him. its annoying. but im starting to cope. and it could be worse, it could be that i am screwed and none of them can win a single match. im probably asking too much for them to be as domnant this year as they were last year lol
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